Monday, 8 September 2014

Deutschland Afrika Korps Force Restrictions

Deutschland Afrika Korps

The Germans are in a fighting withdrawal back towards Tunisia, keeping the resurgent Eighth Army at arms length whilst trying to buy time for reinforcements to arrive.  Despite the Royal Navy's efforts, some reinforcements have arrived and the battered Panzer Divisions are falling back on supply lines stocked with new Panzer IV G (early) and PaK-40 anti-tank guns.

Permitted Lists, Germans
From "North Africa" unless a PDF update or new book comes out before December this year. Arsenal is updated as per PDF Mid war arsenal update.

  • PanzerKompanie, North Africa – restrictions as below
  • Africa Schuzenkompanie, North Africa – restrictions as below
  • PioneerKompanie, North Africa – restrictions as below
  • Panzerspah Kompanie, North Africa – restrictions as below
  • FallshirmjagerKompanie, North Africa – restrictions as below
  • GrenadierKompanie, Tunisia – restrictions as below
From Burning Empires
  • Brandenburger Halbkompanie - No access to Assault Rifles (in the list to allow Eastern Front use).
 From PDF lists

  • Unternehmen Dora - no restrictions
  • KG Koenen - no restrictions, but probably one for the less serious player given it tops out at 1200pts!
Companies have no access to the following Italian era kit:
  • No Panzer can be upgraded to Panzer IVG (late) or H
  • Flame-Tank Platoon
  • Assault Gun Platoon (Tunisia version)
  • Schwere Panzer Platoon
  • Africa Schwere Panzer Platoon
  • Tank-Hunter Platoon with Marder III H
  • Rocket Launcher Battery
  • PanzerSpahkompanie with SdKfz 250 or Half Tracked PanzerSpah Platoon
  • Armoured Artillery Battery
 Note, the list is specific so a Tank Hunter Platoon is okay with Marder I, III(7.62) or Diane, etc. 



Introduction

As our regulars will know, the Brighton Warlords have been experimenting with themed tournaments.  This started as a simple Axis vs Allies format which proved successful but we began to notice that the late war focus was leading to some stagnation in army choices.

In my absence from the organisational side, Soja stepped up to the plate and ran with an idea that came out of the 2013 Brighton Bash de-brief - limiting the tournament to one theatre (or compendium of books if you will).  This seemed to work, although we suffered some issues with scheduling that reduced the number of players (no bad thing, the experiment with 36 players in the King and Queen function room in 2013 wasn't entirely without its issues).

With interest in the book themed tournaments present, I would like to present the 2015 Brighton Bash: "DAK! DAK" GO!" (with apologies to Duck! Duck! Go!)
Most of your entry fees will go to the Madison Square consultancy that produced the logo...
The Desert theatre was what kicked off FoW In Brighton way back in V1 so it's nice to return to "the Blue" for the 2015 Bash.

Some of the desert terrain in use

We join the war as the Eighth Army chases Rommel back through Libya and Blade Force races from the Op Torch landings to capture Tunisia before 10th Panzer can arrive.  In the depths of the desert the desert raiders trade blows as the allies try to find gaps in the enemy defensive lines.

Lists will come from "North Africa" (and a select few other sources) but have a few further restrictions. Firstly no Italy lists (and certain Tunisia lists will also be absent).  North Africa Lists will also face some equipment absences (US get to bring out the Lee's and M3 tank destroyers for example).

The first draft (08/09/14) of the forces available can be found here:
Germans
British Empire (and Free French)
USA
Italy

It will be noted that their are raiding lists available.  We are working on a mechanism by which a player with a raiding force can nominate at least one game (maybe two) to be a Raid.  This is to make a Raiding Force more viable in a tornie setting and should make for some interesting games


  • The tournament will take place on January 10/11th at the King and Queen pub.
  • The format will be 1500pts (plus Raid and Garrison forces to be explained later), Axis vs Allies.  
  • Games will be played using a swiss system.  
  • We are working on a new scoring system.  
  • There will be 24 players.  More details to follow.